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Devlog

  • Update 5
    March 04, 2025 by gamesbyjerry
    The last month I've been working on getting the front end client up and running with Godot 4, a little pivot away from what was originally planned. With Godot 4 being mature I wanted to get a playable... Continue reading
  • Update 4
    January 14, 2025 by gamesbyjerry
    Yes the next update is finally here, a big gap between updates and unfortunately not a lot of work to report on. A lack of personal time but the intentions were always there and I'm excited to dip bac... Continue reading
  • Update 3
    October 01, 2022 by gamesbyjerry
    I've made some decent progress this month and getting into a good routine of balancing work and working on this game. There were some small changes made to the game code but mostly the focus was on fl... Continue reading
  • Update 2
    August 28, 2022 by gamesbyjerry
    Another refactor Once more the game has been re-written from scratch, the Lua build was working great but certain limitations were becoming obvious. It wasn't a complete waste of time, the improvement... Continue reading
  • Current state
    March 06, 2022 by gamesbyjerry
    Intro I've been working on this project for over 18 months now, originally in Godot before deciding to switch over to Love2D late last year. The current state of the game is very bare bones, you can h... Continue reading
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